#include "ET++.ph"
#ifdef __GNUG__
#pragma implementation
#endif

#include "Layout.h"
#include "VObject.h"

//---- Layout ------------------------------------------------------------------

Layout::Layout()
{
}

void Layout::SetOrigin(VObject*, const Point&)
{
}

void Layout::SetExtent(VObject*, const Point&)
{
}

Metric Layout::GetMinSize(VObject *acv)
{
	return Metric(acv->contentRect.extent);
}

void Layout::Adorn(VObject*, const Rectangle&, int)
{
}

long Layout::GetValue(VObject*, int)
{
	return 0;
}

